Music-driven puzzle studio
Games youplay by ear.
We build music-driven puzzle games where sound and rhythm aren't decoration — they're the mechanic. Designed deliberately for flow, retention, and joy.
Backed by
The team’s high scores
- 0M+
- Downloads on a #1 collab
- #0
- US App Store (hypercasual)
- 0+ yrs
- Free-to-play game-making
- 0M+
- Kalamatic downloads
How we build
Music and puzzle, one system.
A systematic, data-driven craft. We design difficulty and progression deliberately, and we make hard go/kill calls fast.
Music + puzzle as one system
Not two layers. Placing a piece is a note, clearing a line is a phrase, solving the board is the song. The act of playing produces the music.
Build fast, test, kill or iterate
Rapid prototyping with hard, metric-based go/kill decisions. Ideas earn their place on the data, not on opinion.
Designed difficulty
We tune challenge deliberately — retention curves, dynamic difficulty, near-miss pacing, and live-ops — so players stay in flow.
Operator pedigree
Led by a free-to-play founder with 10+ years shipping mobile hits and strong retention. We know how games actually perform, not just how they look.
Careers · choose your track
Open roles
We’re hiring across design and engineering to build our first titles. Pick a level and press play.
Want to build games that people feel?
We’re a small studio hiring deliberately. If systematic, music-driven puzzle design excites you, let’s talk.