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Design · Full-time
Game Designer
Remote · Tallinn / EU
Own core loops, progression, and economy for our music-driven puzzle titles. Turn music + puzzle into one system.
What you’ll do
- Design core loops, progression systems, and economy
- Prototype fast and make metric-based go/kill calls
- Shape how sound and rhythm become the mechanic
- Define difficulty, pacing, and live-ops content plans
What we’re looking for
- Shipped at least one mobile/casual title end-to-end
- Strong grasp of retention, monetization, and systems design
- Comfortable prototyping ideas quickly (paper, tools, or code)
- Care about feel — pacing, juice, and player flow