LUD·AXIS
← All roles

Design · Full-time

Game Designer

Remote · Tallinn / EU

Own core loops, progression, and economy for our music-driven puzzle titles. Turn music + puzzle into one system.

What you’ll do

  • Design core loops, progression systems, and economy
  • Prototype fast and make metric-based go/kill calls
  • Shape how sound and rhythm become the mechanic
  • Define difficulty, pacing, and live-ops content plans

What we’re looking for

  • Shipped at least one mobile/casual title end-to-end
  • Strong grasp of retention, monetization, and systems design
  • Comfortable prototyping ideas quickly (paper, tools, or code)
  • Care about feel — pacing, juice, and player flow

Apply for Game Designer

A short note and your CV or portfolio is all we need.

Prefer email? jobs@ludaxis.io