Ludaxis

Reza Hassanzadeh

Systems Architect & Game Designer

I design the mechanics that make products engaging.

The Problem

Most digital products are built feature-first.

Users try once and never return

Engagement flatlines after onboarding

Growth depends on paid acquisition

Great ideas deserve systems that make people care.

The Approach

Play, as a system.

I believe the world works like a game — not in a trivial sense, but structurally. Every system has rules, creates incentives, and shapes behavior.

Play as Fundamental

Play is not decoration or entertainment alone. It is a core mechanism for learning, motivation, exploration, and human connection.

Systems Over Features

Mechanics matter more than visuals. Structure matters more than polish. A good system creates fun naturally.

Balance & Integrity

Sustainable growth beats fast wins. Fairness beats exploitation. Long-term trust beats short-term metrics.

Clarity Over Noise

Simplicity is a sign of understanding. Fewer ideas, well executed, beat many half-baked ones.

Track Record

The numbers speak.

10M+

Downloads

7 Years

Sustained Revenue

25+

Shipped Projects

55%

D1 Retention (Best)

$32K

Revenue in 6 Months

60K

Peak DAU

Selected Work

Projects that shipped and scaled.

ai

PlayCraft

AI code studio that turns plain-English prompts into production-ready React + Vite + Supabase projects with live editing, chat-driven iterations, and one-click export.

AI BuilderReact + ViteSupabase
View Project

games

Kalamatic

7 years of sustainable revenue. 5M+ downloads, 60K DAU. D1 retention 45%, D30 retention 20%. Game Designer & Product Manager.

Mobile GameProduct Lead60K DAU
View Project

web

LensPost

Photography competition platform. $32K revenue in 6 months. Designed and developed end-to-end.

PlatformPhotography$32K Revenue
View Project

Expertise

What I bring to the table.

Game Design & Systems Architecture

Core loop design, progression systems, economy balancing, and metagame architecture for mobile and casual games.

Gamification Strategy

Applying game mechanics — streaks, quests, rewards, leaderboards — to non-game products to drive engagement.

Retention & Engagement Optimization

Diagnosing drop-offs, designing habit loops, and engineering systems that bring users back day after day.

AI Product Development

Building AI-powered tools and platforms — from concept to shipped product — with modern LLM stacks.

Full-Stack Engineering

Next.js, React, TypeScript, Supabase, Unity. End-to-end product development from backend to polished UI.

Product Management

Roadmap strategy, A/B testing, analytics-driven iteration, and cross-functional team leadership.

Process

How I work.

01

Discovery

Audit your product, understand users, identify structural gaps in engagement and retention.

02

Design

Architect engagement systems, progression loops, behavioral mechanics, and reward structures.

03

Ship

Build, test, iterate, and measure with real data. Continuous refinement until the numbers move.

Next Step

Let's build something people can't put down.

Available for select projects

© 2026 Ludaxis OU. All rights reserved.